Wednesday, May 16, 2012

Ogore Walk/Run Animation - Take One

For my game animation class we were given an Ogore Rig to animate; our first project was to animate a walk and run cycle. The professor gave each student free reign with giving this model character and life. So far, I have laid down the initial keys for the animation. Here is two perspectives for my animation:



 

Ive shown and spoken with my professor; now, I am currently making some suggested revisions and adding the secondary actions

Sunday, April 15, 2012

Phalanx Turret Reference Gathering

For my GAD304 class I have been given an art test of modeling, UV mapping, and texturing a Phalanx Turret; because I wish to venture down the path of a technical director and for my love of animation, I have also decided that I will take on the extra responsibility of rigging and animating this gun.

Here are some of the Model Reference images that I have found online:




Links to image locations:
http://en.wikipedia.org/wiki/Phalanx_CIWS
http://www.militaryphotos.net/forums/showthread.php?61911-Navy-Phalanx-CIWS
http://www.fas.org/man/dod-101/sys/ship/weaps/mk-15.htm
http://www.naval-technology.com/projects/burke/burke10.html
http://www.pic2fly.com/Phalanx+Gun.html
http://www.colosseumbuilders.com/john/nj/phalanx.htm
http://www.noblesmfg.com/products/products_ammunition_ac_20mm.htm

Monday, April 9, 2012

3D Bouncing Ball test one

Here is my first take on 3D animation using the bouncing ball lesson, I'm going back in to add the squash and stretch

Friday, February 17, 2012

GAD:360 Lo-Poly Drone

Here is the lo-poly drone the target poly count was 5000 tris, this model came in at 4992 tris; yep definitely proud of that, it looks really good for a lo-poly. Now that I have my lo/hi-poly models done Im going to go ahead and get started breaking down the uv's and preparing it for the bake